The Judgment Log at the Engineering Station: What to Write, What to Skip

The last post left the engineering station with a one-line test: if the reasoning behind a decision would be useful to the engineer who touches this code in six months, write it down. That test tells you what deserves an entry, but it does not tell you how to recognize the moment, in the middle of a session, when you have crossed from accepting a suggestion into making a decision. Those are different skills, and the second one is a skill nobody ever had to develop before. ...

July 11, 2026 · 6 min · Rami Pinku

A Small 80s Bonus Post

Playing around with Dragon 32 code this week pulled me straight back into the 80s. That reminded me that some time ago I implemented SpaceMonger, a tiny retro space game where you fight spiders and collect coins. So I revived it and, at the same time, tested Google’s new Antigravity. You can see the result on my Projects page (Warning: it is addictive.) As for Antigravity? A disappointment. It works if you want something free while learning vibecoding, but it is not close to Cursor and very far from Claude. The ultimate humiliation was opening Claude inside Antigravity to fix bugs Antigravity could not handle. ...

December 2, 2025 · 1 min · Rami Pinku